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When following as an NPC, players cannot run off too far otherwise Sherry will crouch down and cower, awaiting Claire's return.
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However because she is only twelve, she has no means of attack available. Like Ada, she too will function both as a friendly NPC and as a playable character. However her weapon stance is different from both characters, and it gives her an increase in firing rate with her pistol.Ĭlaire too has a playable supporting character, however her's is the twelve year old Sherry Birkin. She controls exactly like Leon and Claire, and has available her HP Browning pistol and a single first aid spray. Alongside being invincible, she has infinite ammo (though must at least reload when necessary) and will help kill any enemies the two encounter through their travels.īeyond those sequences, players will also be forced to take control of Ada on two occasions for story purposes. On two occasions she will follow as an invincible AI companion for a short time, armed with a HP browning pistol. Claiming to be a civilian on the search for her boyfriend, she will provide assistance to Leon throughout the game. Leon's story will bring him into contact with femme-fatale, Ada Wong. Ada Wong, supporting character amidst Leon's story The story itself dictates the differences, as it'll take each in slightly different directions of the Raccoon Police Department, and they each feature their own set of unique puzzles to solve, weapons to collect, and characters to meet. They both can withstand the same degree of damage and have the same maximum inventory slots.
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Mechanically-speaking the two characters are now practically identical to one another. However unlike the original, the two characters do in fact coincide and have varying storylines from one another, whereas both Chris & Jill's were essentially the same minus a few details. Kennedy, and Claire Redfield, sister of Chris Redfield. Like the original Resident Evil, there are two playable characters to choose from - Leon S. The N64 version also has available an Arranged mode that mixes all of the items in the game around, similar to the mode found in Resident Evil: Director's Cut.
#Resident evil 2 ps1 Pc#
The PC version features a Hard difficulty setting, which increases enemy health and damage. Normal plays much like how the game was intended, whereas Rookie lessens enemy health and gifts players some additional handgun ammunition and first aid sprays in the item box. There are two difficulty settings available across most ports of Resident Evil 2 - Rookie and Normal. These will often provide additional insight into the goings on across the overall narrative, but some are more vital as they will provide information pertaining to solving puzzles or maybe hinting as to where to go next. The story is largely portrayed via cutscenes, both in-game and CG, however there are also a number of Files (diaries, memos ect.) players can collect. To make up for it, however, ammunition is scarce, and thusly forces players to choose between whether it's worth engaging in combat or attempting to flee. They can aim up or down this way as well, though with the assistance of auto-aim (which can be turned off) combat is a relatively simple affair. Combat as such is rather rudimentary, as players simply aim their weapon with R1 and shoot with X (default PS1 controls).
#Resident evil 2 ps1 series#
Players move via a series of pre-determined camera angles and control their character with ' tank controls', much like most survival horror games of the era. The gameplay of Resident Evil 2 is virtually the same as the gameplay of the first one, and features a mix of combat, exploration, and puzzle solving. Gameplay Overview & Controls Claire aiming up towards an attacking Licker Similar to the game's predecessor, Resident Evil 2 received numerous ports throughout the years (including the PC, Nintendo 64, Dreamcast, and GameCube) and an enhanced re-release. Kennedy or college student Claire Redfield) as they try to escape the city while both looking for survivors and investigating the leads of a new biological weapon. Players control one of two protagonists (either rookie police officer Leon S. Set two months after the destruction of a secret underground laboratory housing biological experiments of the pharmaceutical company Umbrella, Resident Evil 2 has the citizens of Raccoon City transformed into zombies by the biological weapon T-Virus. Resident Evil 2 (known in Japan as Biohazard 2) is a 3D horror-themed third-person action-adventure game developed and published by Capcom for the Sony PlayStation in North America (on January 21, 1998), Japan (on January 29, 1998), and Europe (on April 29, 1998).
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